11 October ’16
An explanation of the different light types that can be used for lighting your model
- Directional Light – Emits light from a particular direction and from one point just like the sun.
- Ambient Light – Lighting which attempts to simulate bouncing light from all angels within a scene. Often floods and overpowers the scene creating a flat feeling.
- Point Light – Emits light from a particular point but in all directions like a light bulb
- Spotlight – Cone based light that allows you to set the angle they point at.
- Area Light – Emits light in one direction from a particular area. i.e. Light shining in through a window.
- Volume Light – Allows beams of light to shine through the environment similar to the ambient light
- Light Intensity – A measure of power emitted by a light source.
- Light Colour – The colours of light available to be emitted by the light source
- Light Linking – Linking lights with surfaces so that only a specific light (or group of lights) illuminates a specific surface (or group of surfaces). This can also be applied to a specific surface or object. can help to render scenes more efficiently.
- Cookies (Light)
- Three Point Lighting – Three lights which adds dimension to your model. Key light which is the main light; Fill Light used to fill in the shadows created by the Key light and Back light which is used to separate the model from the background so they dont blend into it.
- Depth Map shadows – Shadows which can be used to make the rendering of 3D scenes more efficient giving depth to the image or scene.
- Ray Traced Shadows – Represents the distance from a specific light to the surfaces the light touches. A depth map is a data file that contains the depth data rendered from a light’s point of view.
- Maya Software Renderer – A renderer which supports all of the types found within Maya including particles, geometry, paint and fluid effects. The Maya software renderer also features IPR (Interactive Photo Realistic rendering), a tool designed to allow you to make interactive adjustments to the final rendered image, and which greatly enhances rendering productivity.
- Mental Ray Renderer – A standalone 3D rendering piece of software which produces high quality, high volume renderings for complex film, television, and design visualization projects.