To begin today’s session we were gived the choice of three animation shorts to watch and comment on the 12 principles of animation and where we’ve seen them. I’ve chosen to watch the Pixar animation short; ‘Mike’s Car’. Below are a few examples and notes of where the principles are found.

Straight away the appeal of the characters has been set. People who’ve seen Monster Inc. know the personalities of Mike and Sully – Mike being more active, keen & eager in his expressions, movement and speech while Sully is a more reserved, larger, quieter with a more laid back temperament.

Immediately after we can see the staging has been set. Mike is showing Sully with his new car while having him cover his eyes so the surprise isn’t spoilt. Straight away the attitude has been set, mood and a reaction brace has been which the audience can follow. Mike’s mood and Sully’s reaction are communicated immediately afterwards by Mike’s pleased and excited face and high energy body language while Sully’s reaction is more of a laid back, shoulders down, not-caring-very-much response. Its a direct contrast to Sully.

Once the characters enter the car squash and stretch & secondary actions become apparent. Squash is used when Sully sits down as the car can be seen moving under his weight while the shaking of the car through secondary actions is more immediate throughout as it responds to each characters movement throught the scene through rocking motions.

Follow through occurs as Mike is pulling on his seatbelt; he pulls too hard his grip slips and he ends up falling out of the door. Arcs can be seen throughout the animation from the wheels on the car, to Mike’s large eye, to the roof of the car when we see the characters sitting inside it, to the dials on the dashboard and the top steering wheel – there’s many more but those are just a few examples.

Anticipation appears when Mike has fell out of the car and Sully is looking for the correct button; his finger is gliding across the dashboard making you wonder what’s going to happen – you know something is but just not what. Another example follows very soon after when Sully pushes the car bonnet down trapping Mike’s fingers and again when his fingers are released – he is thrown into the air before landing on the engine and being trapped inside.

Exaggeration follows immediately after as Mike is trying to escape from the engine and his body can be seen making moving bumps in the car’s bonnet. Within this entire sequence, timing also plays its part – from when mike is trying to reach the bonnet to close it to escaping the engine.

Throughout the animation solid drawing is shown which accurately coveys the characters, scene, and objects to the viewer, be they interactive objects between the characters of background objects.

Also, the pose to pose method will have been used to create this animation. The sequence will have been planned out with the first wave of the animation focusing on the movements and positioning of the characters before several sweeps happing after will add more fine details and smaller movements.



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