So work has continued more today on the low poly project. Most of the work has been done and its just been about assembling all of the assets to make the scene today. There's been a few issues with Maya (when is there not) but mostly these have been down to file naming, where individual … Continue reading Low Poly Update – It’s Hot, I Mean Fiery Hot!
Today in class we've worked more on the Wacky Races esque low poly scene we're creating. My other team members have been busy with the landscape and some of the items that'll be littered around the track while I've been helping with the latter. I've finished the car models I was working on too, they're … Continue reading Low Poly Wacky Races
Well I've been tapping and clicking away at this low poly project over the last few days and so far I've created a couple of vehicles for the world me and my team are making. So far I've made a car/boat hybrid and a yellow submarine. I have a couple of ideas of other vehicles … Continue reading Low Poly Project -Wacky Races Vehicles
We've been given a new project to do in class this week; to design a low poly world (or part thereof) in teams using Maya. We've only got a few weeks to do so and the stipulation is each asset can only be maximum of 500 polys (or 1,000 tris). 500 is quite generous we've been told … Continue reading Low Poly Maya Modelling